You need scene.mesh()
1 height = 30 / 1282 size = 13 self.plane = vecs(3, ti.f32, 4)4 self.plane_triangles = vecs(1, ti.i32, 6)5 self.plane.from_numpy(np.array(6 [7 [0, height, 0],8 [size, height, 0],9 [size, height, size],10 [0, height, size]11 ]12 ))13 self.plane_triangles.from_numpy(np.array(14 [15 [0],9 collapsed lines
16 [1],17 [2], # first triangle18 [0],19 [3],20 [2], # second21 ]22 ))23
24 self.scene.mesh(self.plane, self.plane_triangles)